<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Benchmarking on Eigenform Articles</title><link>https://blog.eigenform.ai/tags/benchmarking/</link><description>Recent content in Benchmarking on Eigenform Articles</description><generator>Hugo</generator><language>en-US</language><lastBuildDate>Tue, 21 Jul 2026 10:00:00 +0700</lastBuildDate><atom:link href="https://blog.eigenform.ai/tags/benchmarking/index.xml" rel="self" type="application/rss+xml"/><item><title>Survival is the Only Reward: The Observer Effect in AI Benchmarking</title><link>https://blog.eigenform.ai/survival-is-the-only-reward-the-observer-effect-in-ai-benchmarking/</link><pubDate>Tue, 21 Jul 2026 10:00:00 +0700</pubDate><guid>https://blog.eigenform.ai/survival-is-the-only-reward-the-observer-effect-in-ai-benchmarking/</guid><description>&lt;p&gt;&lt;figure class="article-image"&gt;
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&lt;p&gt;We wanted to build an agent that evolves in response to an open-world environment. That creates an immediate problem: what we, as outside observers, recognize as &amp;ldquo;good&amp;rdquo; behavior may not be what the environment actually rewards. How do you benchmark an AI when the agent itself is constantly changing in unpredictable ways, and reward hacking isn&amp;rsquo;t a bug to eliminate but the whole point of the exercise? The easy answer is survivability. An agent that survives has good survival skills, but that&amp;rsquo;s a bit of a dodge; we wanted to get past it, to work out how and why. Doing this challenges some fundamental assumptions of benchmarking best practice.&lt;/p&gt;</description></item></channel></rss>